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Raspberry

Lime Stage/Myth Skill Guide

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Lm8mmD0.png

A Key - Bite
S Key - Charged Bite (Launches Target into the Air)
Space Key - Spit (Hard Knock Down)
Dash = Rolling Attack

"Attack"

l3ocxvw.png

Wiggling Jelly
xtYuaXW.png
-Immune to Immobilization 

True Sticky Jelly
jdxkhsQ.png
-Immune to Immobilization 

True Shiny Shung

xhqezr4.png
-Immune to Immobilization 

"Transform"
*TIP* Since Transform Skills have Prerequisite Skills, you should ...
-First, max the Prerequisite Skills
-Secondly, max the Transform Skill
-Lastly, use the "Skill Initialization Card(1SP)" to remove the Prerequisite Skills to save skill points.

Where to get the "Skill Initialization Card(1SP)" ?
Item Store (F7) > Free Items > Page 3/3


HYsrLnt.png

Bumba Lime
jyKPDcA.png 
-Immune to Immobilization 
-Cancels Transform when HP reaches 0


A Key - Enhanced Pyororok Tongtong
S Key - True Shiny Shung
Space Key - Slow charged attack

Duration:
Maxed = 22 Sec
Maxed and with Skill Dye +2 = 30 Sec

Pang Pang Lime

fW6Zdjn.png
-Immune to Immobilization 
-Cancels Transform when HP reaches 0


A Key - True Kunkungi
S Key - True Sticky Jelly
Space Key - AoE Explosion

Duration:
Maxed = 19 Sec
Maxed and with Skill Dye +2 = 24 Sec

Biki Lime

HtxFC9f.png
-Immune to Immobilization 
-Cancels Transform when HP reaches 0


A Key - Rolling Rolling Thud
S Key - Wiggling Jelly
Space Key - AoE Poison Explosion *Does insignificant damage*

Duration:
Maxed = 19 Sec
Maxed and with Skill Dye +2 = 24 Sec 

Cool Wabang Lime

w0ek8F5.png
-Immune to Immobilization 
-Cancels Transform when HP reaches 0


A Key - Bite
S Key - 3 Enhanced Freezing Lime Shung
Space Key - Spin Attack

Duration:
Maxed = 30 Sec
Maxed and with Skill Dye +2 = 30 Sec

Cool Pang Pang Lime

y2wslqa.png
-Immune to Immobilization 
-Cancels Transform when HP reaches 0


A Key - Spits a wide penetrating slow missile in a straight direction
S Key - Spits 5 small penetrating missiles spreading in a cone direction
Space Key - Spits small penetrating missiles in a clockwise direction

Duration:
Maxed = 30 Sec
Maxed and with Skill Dye +2 =  30 Sec

"Eruption"


jhB4LJh.png

"Bless"

HoFUA1N.png

Kowabunga
lbF8aIR.png

Effect / Duration:
Maxed = Increase Speed by 90% for 60 Sec
Maxed and with Skill Dye +2 = Increase Speed by 100% for 60 Sec


Strength Potion
6yXZd5O.png
-Does not stack with Vitality Potion / Ultra Jelly

Vitality Potion
Ynb4h4k.png
-Does not stack with Strength Potion / Ultra Jelly

Ultra Jelly 

o174JjS.png
-Does not stack with "Strength Potion / Vitality Potion

Effect / Duration:
Maxed = Increase All Physical Properties by 50% for 35 Sec
Maxed and with Skill Dye +2 = Increase All Physical Properties by 50% for 40 Sec


Slimy Tenacity
eBF6wkO.png

Effect / Duration:
Maxed = Increase HP by 30% for 120 Sec
Maxed and with Skill Dye +2 = Increase HP by 40% for 140 Sec


"Ability"

Z2W5IyM.png

HP Regeneration
VcPijhG.png

Effect:
Maxed = Increase Healing by 15%
Maxed and with Skill Dye +2 = Increase Healing by 20%


Deadly Blow
RGAQlCR.png

Effect:
Maxed = Increase Critical Chance by 24%
Maxed and with Skill Dye +2 = Increase Critical Chance by 30%


Slimy Joy
8uGusTc.png

Effect:
Maxed = Increase Speed by 30%
Maxed and with Skill Dye +2 = Increase Speed by 40%


Lime's Health
iLqAIw7.png

Effect:
Maxed = Increase Vit by 8%
Maxed and with Skill Dye +2 = Increase Vit by 10%


Jelly Skills Mastery
ofSAg33.png

Effect:
Maxed = Increase Physical Skills by 32%
Maxed and with Skill Dye +2 = Increase Physical Skills by 40%


"Recommended Skill Dyes"
(Myth)
Weapon: Jelly Skills Mastery +2  / Pang Pang Lime +2
Head: Wiggling Jelly +2
Chest: Biki Lime +2 
Leg: Bumba Lime +2 
Foot: Lime's Health +2 
Hand: HP Regeneration +2
Support: Cool Pang Pang Lime +2
Face: True Sticky Jelly +2
Back: True Rolling Bump +2
Lower: Kunkungi +2
Etc. 1: True Shiny Shung +2
Etc. 2: Ultm. Limes' Assault!! +2

Scroll Fragment: Combat Specialist +2

(Stage)
Weapon: Jelly Skills Mastery +2  / Pang Pang Lime +2

Head: Wiggling Jelly +2
Chest: Biki Lime +2 
Leg: Bumba Lime +2 
Foot: Lime's Health +2 
Hand: HP Regeneration +2
Support: Deadly Blow +2
Face: 
Back: 
Lower: 
Etc. 1: 
Etc. 2: 
You may use "Cool Pang Pang Lime+2" in any of the blanks above

Edited by Raspberry
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Most of the dyes that I mentioned can be purchased from the "Item Store (F7)" for 80 - 150 LCoins each with exception to some passive / buff dyes which can only be obtained from Blue Crystal Apples at a low chance.

Since you are only at 3 rb and most likely have limited skill points I would focus on maxing the following skills first.

jyKPDcA.png fW6Zdjn.png HtxFC9f.png y2wslqa.png These 4 transform will be your main source of damage throughout the game.

Also you would want to invest your skills point into 8uGusTc.png lbF8aIR.png as well as Lime's movement speed is rather slow without them.

Next getting ofSAg33.png and o174JjS.png will help increase the damage of your skills and transforms. 

Lastly, when your transforms are on cool down, you would want to use xtYuaXW.png and YF5b1q6.png as your alternative source of damage while using eFvQZLs.png and yVTpQAn.png  to push and group mobs together and jdxkhsQ.png to keep them in place.

Once you have acquired a decent starting set Zugren ( Myth 4 ) / Seres ( Myth 5 ) / Soldin (Myth 6), I would consider saving up some gold to purchase a pet Valkyrie (Vit) as they will greatly increase your critical chance and hence deal more damage.

Edited by Raspberry

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thanks for the guide, very helpful. I have a couple of questions and comments

1. What does +2 cool pang pang augment? I don't see any stat increases when the dye is applied

2. Is deadly blow +2 necessary if you get a valk pet that already increases your crit rate to 100%? 

I would also add that ultra jelly and slimy joy are also two very useful dyes, albeit very difficult to get

Thanks

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Hello,

1. Cool Pang Pang +2 increases the damage from what I have experienced.

2. No, its not necessary to have Deadly Blow +2 if you already have 100% Crit Rate. But personally, I prefer to use the skill dye rather than to put skill points onto the skill itself which could be better used elsewhere. Also I only use this dye for my stage set to reach 100% Crit Rate without spending any skill points.

3. Lime's Health +2 is better than Ultra Jelly +2 as it gives an additional 2% Vit boost while the other only increases the duration of the buff by 5 sec.

4. Slimy Joy +2 can be considered but the Speed Increase is hardly noticeable with Maxed Slimy Joy + Kowabunga.

 

Edited by Raspberry

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What a comprehensive guide! I did learn a lot. Thanks for your sharing.

Just a few add-ons regarding skill dyes and 1 question.

1. lime's health +2 and ultra jelly+2 are stackable. _____e.g. if you have 2 ceremonial foot, one with lime's+2 and the other with ultra jelly +2, you can use ultra jelly first, then change back to the foot with lime's health. Just like elven hero buff.  Others skill dye are the same.

(note: personally, I'd prefer ultra jelly+2. Considering a lime with 2k vit in stage, additional 2% vit only increases 40 vit...Instead, ultra jelly +2 makes everything smoothly, especially in myth,  additional 5 sec buff means ultra jelly nearly 0 cooldown time.)

2. slimy joy+2 and kowabunga._____from my understanding, speed=damage. In other words, if we increase 20% speed, we increase 20% damage, simply because we attack more in a limited time span. E.g.  if we forget to cast kowabunga buff first when using Cool Pangpang Lime, then.....

My question is:

1. for myth gear, strength or vit, which one do you prefer?  

(note: I decreased vit (26k > 22k) and increased str (30k>34k)  two months ago, I feel mush stronger......same experience with my other characters.  it seems that strength is better than int/vit. i am not quite sure atm, beg for ur help(

 

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